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Theory of graphics

Open In Colab

Theory of graphics

Design arguments

One of the main design arguments for the graphical display of information is data / ink maximization tufte1990data. This is the idea that idea that as much of the “ink” (non-background pixels) of the plot as possible should be displaying data.

Data/ink maximalization has been criticized empirically. For example, inbar2007minimalism conducted a study with 87 undergraduates and found a clear preference for the non-maximized variations. Another line of argument discusses the “paradox of simplicity” norman2007simplicity, eytam2017paradox, whereby we have a strong aesthetic preference for simplicity, but also want flexibility and maximum utility.

  • bertin1983semiology

Graphical critique

  • wickham2010graphical

Theory of graphics

  • cleveland1987research

  • cleveland1984many

  • cleveland1980calendar

  • carswell1992choosing

  • cleveland1986experiment

  • Magical thinking diaconis2006theories

Implementation

Grammar of graphics

  • wilkinson2012grammar

  • wilkinson2013grammar

  • wickham2010layered

Narative storytelling

Edward and Jeffrey (segel2010narrative) argue regarding the use of modern interactive tools in data narrative storytelling. They give seven canonical genres of narrative visulation.

Graph galleries and further reading

Further reading

Graph galleries

Historically famous graphics

Infographics in the media