17  Theory of graphical display

17.1 Design arguments

One of the main design arguments for the graphical display of information is data / ink maximization Tufte (1990). This is the idea that idea that as much of the “ink” (non-background pixels) of the plot as possible should be displaying data.

Data/ink maximalization has been criticized empirically. For example, Inbar, Tractinsky, and Meyer (2007) conducted a study with 87 undergraduates and found a clear preference for the non-maximized variations. Another line of argument discusses the “paradox of simplicity” Norman (2007), Eytam, Tractinsky, and Lowengart (2017), whereby we have a strong aesthetic preference for simplicity, but also want flexibility and maximum utility.

17.1.1 Graphical critique

  • Wickham et al. (2010)

17.1.2 Theory of graphics

  • Cleveland (1987)
  • Cleveland and McGill (1984)
  • Cleveland and Devlin (1980)
  • Carswell (1992)
  • Cleveland and McGill (1986)
  • Magical thinking Diaconis (2006)

17.2 Implementation

17.2.1 Grammar of graphics

17.2.2 Narative storytelling

Edward and Jeffrey (Segel and Heer (2010)) argue regarding the use of modern interactive tools in data narrative storytelling. They give seven canonical genres of narrative visulation.

17.3 Graph galleries and further reading

17.3.1 Further reading

17.3.2 Graph galleries

17.3.3 Historically famous graphics

17.3.4 Infographics in the media